I am an artist with an understanding of production pipelines in the Game Industry as well as Vfx Industry
Born and raised in India. I moved to Canada to pursue my dream of working with great studios out here.
3 years of experience in creating 3D environment models and characters.
High to low poly modelling
sculpting, unwrapping, baking Normal maps, Displacement maps
Realistic texturing with hand-painting and photos
Self starter, Team Player
Open to critique and learning new skills
Basic Knowledge in Animation- Rigging.
Proficient in written and spoken English.
3DS Max Photoshop Maya Zbrush Mari After Effects